official otx rpg brainstorm/shitpost thread

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Post by lex luger December 30th 2015, 9:15 pm

would y'all prefer game maker or rpg maker


Last edited by chex warrior on December 31st 2015, 12:37 am; edited 1 time in total
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Post by lex luger December 30th 2015, 9:15 pm

rpg maker would take less time but is limited afaik
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Post by alyaza December 30th 2015, 9:17 pm

probably game maker because RPG maker sucks if you have no idea what you're doing
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Post by lex luger December 30th 2015, 9:19 pm

yeah

i have an idea to make the storyline and characters basically otx except the average player wouldnt know that its based off of an internet forum
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Post by toby December 30th 2015, 9:19 pm

rpgmaker would probs be easier
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Post by lex luger December 30th 2015, 9:20 pm

probably

i am 1000x more acquainted with game maker though
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Post by toby December 30th 2015, 9:24 pm

then def go with game maker
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Post by lex luger December 31st 2015, 12:33 am

yeah i was thinking it should be something vaguely like earthbound/undertale but conventional rpg battle mechanics are kinda unappealing so ill have to think up some new ones

rt should be the first person you meet and should serve as a guide/caretaker dude but i dont know about the rest

i dont know how many other characters there will be but im sure diseased and tomoko will be in there
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Post by lex luger December 31st 2015, 12:35 am

if it were to have moral paths and shit then fd/ammy should be the final boss of the good run and oaky should be the final boss of the evil little shit run
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Post by lex luger December 31st 2015, 12:36 am

also none of these characters should actually be named after who they represent here so i should think of some stuff
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Post by alyaza December 31st 2015, 12:36 am

chex warrior wrote:if it were to have moral paths and shit then fd/ammy should be the final boss of the good run and oaky should be the final boss of the evil little shit run
this is a good idea except for the part where FD would then claim you're harassing him and probably try to sue you
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Post by lex luger December 31st 2015, 12:36 am

this is now "official otx rpg brainstorm shitpost thread"
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Post by Total "Chad" December 31st 2015, 2:56 am

australia level where you visit the legendary town of gank
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Post by salty December 31st 2015, 3:01 am

chex warrior wrote:if it were to have moral paths and shit then fd/ammy should be the final boss of the good run and oaky should be the final boss of the evil little shit run
i like this idea
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Post by James December 31st 2015, 11:21 am

Have the Just As Planned thread referenced, as in like a character getting Bifurcate, or room getting wrecked.

Have Patriotism be a stat.
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Post by Magician December 31st 2015, 11:32 am

chex warrior wrote:yeah i was thinking it should be something vaguely like earthbound/undertale but conventional rpg battle mechanics are kinda unappealing so ill have to think up some new ones
I've seen some games that are a bit more "actiony" where instead of your usual menu-select skills turn based stuff you can set certain keys for certain attacks/skills so all the fighting and shite is done on the usual map you're exploring around rather than the game transitioning to a different screen for the fighting.

Assuming it's going to be top-down like earthbound/undertale obviously.
chex warrior wrote:
rt should be the first person you meet and should serve as a guide/caretaker dude but i dont know about the rest
Something like Navi from Legend of Zelda?

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Post by toby December 31st 2015, 11:36 am

have unamerican garbage as a status effect that can be dealt by the communist enemy type
drains patriotism(patriotism could be health maybe, essentially making this poison)
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Post by toby December 31st 2015, 12:20 pm

could i be a merchant, selling things to the protagonist
speaking of which who is the protagonist
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Post by lex luger December 31st 2015, 3:09 pm

the protagonist is not an existing user
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