otx rpg main thread
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stop development of super ottd rpg
Re: otx rpg main thread
any questions
toby- Toby
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Re: otx rpg main thread
"i dont mean to sound like oaky"
reminds me of "i hate to sound like spinny"
reminds me of "i hate to sound like spinny"
him- Praetorian of Liberty
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Re: otx rpg main thread
i don't mean to sound like dogman but can we have a game where this doesn't happen?
the 4th disciple- hello?
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Re: otx rpg main thread
morality or le ironik injokes
toby- Toby
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Re: otx rpg main thread
shouldn't there also be a reason to have negative morality? aka evil/communist people will give you discounts and special items
him- Praetorian of Liberty
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Re: otx rpg main thread
HELLO KOMRADE RECEIVING +2 RATIONS OF THE BREAD TODAY?Barbarian Obama wrote:'communist' and 'discounts' dont really go together lol
Re: otx rpg main thread
you can ally with tomoko who will congratulate you for being communist and give you that stuffShalashaska wrote:shouldn't there also be a reason to have negative morality? aka evil/communist people will give you discounts and special items
george lucas- This brain is protected by
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Re: otx rpg main thread
Can their be achievements? Like since getting negative morality has no advantage have an achievement for when you get the maximum negative morality called "pointless like TOTL"
Re: otx rpg main thread
going communist you should get shops that are only accessible to you if you go commuist with items only accessible if you go communist
him- Praetorian of Liberty
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Re: otx rpg main thread
bosses should be drastically different (in terms of programming/design and character-wise) bases on morality
for example, what would be the first boss on a patriot route would have more "magic" (or whatever you're using to fill in the special skill meter/val) attacks but susceptible to physical attacks
in contrast, on a commie run the players building class would be more magic based and what not
for example, what would be the first boss on a patriot route would have more "magic" (or whatever you're using to fill in the special skill meter/val) attacks but susceptible to physical attacks
in contrast, on a commie run the players building class would be more magic based and what not
Mac B- CASIO MT220
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Re: otx rpg main thread
sorry i was busy these last few days, anyway here's a tentative bonuses to negative morality list:Shalashaska wrote:shouldn't there also be a reason to have negative morality? aka evil/communist people will give you discounts and special items
- vidya:
- -most enemies will give you items(you're one of them, why wouldn't they help you)/exp
-most of bosses give you items as well as traits(somewhat of a megaman-esque beat the boss and you get their ability stuff only you didn't have to fight them)
-you get access to communist stores(will go into detail on these later) which sell communist type items(mountain mist commie red is an example of one if you watched the video)
-you're likely going to level up faster(killing otxers = higher exp points than all the other enemy types)
-you can use communist type items without any negative effects (communist items items, if you're going on a patriot route, damage you/give you minor - major versions of the unamerican garbage effect/other negative effects that can outweigh the bonuses that they give you if you haven't prepared for them. however, if you're on the commie path, these things don't effect you(you get a resistance to all the commie skills but a weakness to patriot skills)
-obviously you'd get new dialogue
-different ending
-you get to fight oaky
-i'd probably throw some cosmetic garbage in there as well
tl;dr- faster leveling, new stores, new dialogue, different items, different ending, oaky fight
toby- Toby
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Re: otx rpg main thread
oh right the communist store
here's how they work
here's how they work
- gans:
- once you reach -1(the minimum requried to be a communist) in user rating, any time you enter a world, a red circle will be next to the circle that you spawned at. enter the red one and you go to the communist store. to simulate the true
hardshipglory of being a communist, the store will have different things each time(these also depend on your communist rating). these different things can be:- random:
- the store is empty(more likely to happen when you are in the -1 - -3 range)
the store has only 1 item in stock(more likely to happen in the -2 - -3 range)
the store has a small selection(happens in the -3 - -5 range)
the store is reasonably stocked(more likely to happen in the -5 - -7 range)
the store is fully stocked(only happens at -7)
(communist items include the basic rpg items as well as some special things in the higher tiers)
toby- Toby
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Re: otx rpg main thread
either that or it'd just be a matter of fighting a reasonable tough enemy(call it something like The Breadline or some other name of that style) every time that you wanted get in or paying to get access to the storeroomo wrote:what keeps you from walking in and out until you get a good selection? only enterable once per zone?
toby- Toby
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Re: otx rpg main thread
Link - shit barrage: deals heavy damage to everyone
Shit launcher: damages and makes victim unable to attack for 1 turn
Poopy pants: heals link for x amount of damage, each time this is used it heals less
Shart: deals small amount of damage and restores a small amount of mp to link
Shit launcher: damages and makes victim unable to attack for 1 turn
Poopy pants: heals link for x amount of damage, each time this is used it heals less
Shart: deals small amount of damage and restores a small amount of mp to link
him- Praetorian of Liberty
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