otx rpg main thread
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stop development of super ottd rpg
Re: otx rpg main thread
so if i was to post a demo sometime soon
what exactly would you guys want
just the stuff i have or would you prefer i finish the video gamez level first
what exactly would you guys want
just the stuff i have or would you prefer i finish the video gamez level first
toby- Toby
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Re: otx rpg main thread
id rather have some more content to play with so finishing the level would be nice but dont rush yourself, take your time n what not
Mac B- CASIO MT220
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Re: otx rpg main thread
i'm sorry for the lack of any progress related to this
been busy
thinking about changing how you get weapons
instead of purchasing a keyboard at the store, you just pick up a keyboard related to the world you visit(related being abilities/traits/etc that make sense for that world)
example 1: wiki board gives you a boost to xp
example 2: vidya board gives you a skill with a random effect(buff, debuff, attack, etc) or an increase in cash and item drops
admittedly it's easier for me to do it this way but what do you guys think
would you just prefer the keyboard store or this way
been busy
thinking about changing how you get weapons
instead of purchasing a keyboard at the store, you just pick up a keyboard related to the world you visit(related being abilities/traits/etc that make sense for that world)
example 1: wiki board gives you a boost to xp
example 2: vidya board gives you a skill with a random effect(buff, debuff, attack, etc) or an increase in cash and item drops
admittedly it's easier for me to do it this way but what do you guys think
would you just prefer the keyboard store or this way
toby- Toby
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Re: otx rpg main thread
i mean thats what i did for the billy game lol
if you do it thatway I see no reason why you couldn't have like, shops in tht world that sell you the equipment in that level
if you do it thatway I see no reason why you couldn't have like, shops in tht world that sell you the equipment in that level
Mac B- CASIO MT220
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Re: otx rpg main thread
it's still getting worked on but the progress isn't going as fast or as well as i'd like it to
toby- Toby
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Mac B- CASIO MT220
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Re: otx rpg main thread
don't have to worry about it being horribly outdated though
it doesn't look like i am going to finish it
it doesn't look like i am going to finish it
toby- Toby
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Re: otx rpg main thread
tru facts
toby- Toby
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Re: otx rpg main thread
if youre puttin her down ill carry the torch when i finish my plate and get off my ass
but i would like to see this completed all permissive
but i would like to see this completed all permissive
Mac B- CASIO MT220
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Re: otx rpg main thread
really the issue is that i'm not that great on mapping so i've been attempting to learn to do that better which is why i haven't been making much progress on the game
toby- Toby
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Re: otx rpg main thread
at least you aint mapping in 3d but yea making a good map is tough shit
it helps to have a few sketches on paper before getting into the nitty gritty
it helps to have a few sketches on paper before getting into the nitty gritty
Mac B- CASIO MT220
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Re: otx rpg main thread
christ if rpg maker required 3d mapping i'd have abandoned it like the plague
toby- Toby
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Re: otx rpg main thread
at that point it'd just be a specialized version of unitysamoyed wrote:christ if rpg maker required 3d mapping i'd have abandoned it like the plague
Re: otx rpg main thread
i mean, not really
thats like saying a trapezoid is a hexagon
there is an rpgmaker 3d but its simple as shit and for a console i think
like you can make a 3d rpg game in unity but you can also make a shooter and whatever, comparing rpgms potential to unitys makes for big differences
it wouldn't be incorrect to say you could accomplish an rpgm-like game with a unity resource/template engine though
thats like saying a trapezoid is a hexagon
there is an rpgmaker 3d but its simple as shit and for a console i think
like you can make a 3d rpg game in unity but you can also make a shooter and whatever, comparing rpgms potential to unitys makes for big differences
it wouldn't be incorrect to say you could accomplish an rpgm-like game with a unity resource/template engine though
Mac B- CASIO MT220
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