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stop development of super ottd rpg

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Post by george lucas May 28th 2016, 8:27 pm

fucking rip dogman
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Post by Mac B May 28th 2016, 8:45 pm

room wrote:no its literally legal but i like stalin's shop theme a lot

not so hot about some of the other stuff but i believe thats just youtube fucking everything up right?
yea probably
the battle tracks are a little rough around the edges, should probably do some more attentive mixing when my ears chill

kickstarter wrote:fucking rip dogman
rip
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Post by toby June 14th 2016, 7:54 pm

i assure you that the game was being worked on even when i was gone
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Post by george lucas June 14th 2016, 8:25 pm

coolio
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Post by toby June 14th 2016, 10:15 pm

how quick do you think every level being a maze get old
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Post by george lucas June 14th 2016, 11:34 pm

i want this to be somewhere in the game so bad


you can turn it down i just want the artifacts. also i didnt make this, diseased found it somewhere
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Post by Mac B June 15th 2016, 12:05 am

samoyed wrote:how quick do you think every level being a maze get old
extremely
you're making an rpg, not a dungeon crawler
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Post by george lucas June 15th 2016, 1:17 am

Mac B wrote:
samoyed wrote:how quick do you think every level being a maze get old
extremely
you're making an rpg, not a dungeon crawler
yea go light on mazes
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Post by toby June 17th 2016, 8:42 am

how rare do you guys think the weapon upgrade parts should be
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Post by george lucas June 17th 2016, 8:45 am

depends on how hard enemies get over time and how good the individual upgrades are
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Post by toby June 17th 2016, 8:49 am

keemstar wrote:depends on how hard enemies get over time and how good the individual upgrades are
enemies will generally get harder every 10 or so levels
there's 4 tiers of upgrades for the weapon which generally ends up doubling or tripling the starting stats at the 4th tier
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Post by Mac B June 17th 2016, 10:48 am

sounds about right
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Post by toby June 17th 2016, 10:53 am

so in terms of the rarity of the weapon upgrade items, what would you guys say is decent
they do drop from enemies and they can be found in chests currently
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Post by Mac B June 17th 2016, 11:18 am

does it take multiple upgrade items to upgrade a weapon or just one?
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Post by toby June 17th 2016, 11:19 am

Mac B wrote:does it take multiple upgrade items to upgrade a weapon or just one?
multiple
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Post by Mac B June 17th 2016, 11:26 am

alright, then sounds good. just be sure to keep the ratios steady so you don't get underleveled too easy
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Post by toby June 26th 2016, 8:26 pm

update of no real importance:
-got the animations for several of the skills done
-got a lot of general skills done
-keyboard warrrior's skills done
-most of the items are done
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Post by toby July 5th 2016, 11:01 am

the wiki level is done
the boss is brandon rhea
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Post by Mac B July 5th 2016, 1:15 pm

hek yes
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Post by toby July 6th 2016, 4:56 pm

are these acceptable tracks for the wiki
mus:

also possibly considering this one for the vidya zone:
ic:
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Post by salty July 6th 2016, 5:19 pm

i want to make some more stuff for this hold on
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Post by Mac B July 6th 2016, 9:56 pm

samoyed wrote:are these acceptable tracks for the wiki
mus:

also possibly considering this one for the vidya zone:
ic:
why would you want to use music from other videogames
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Post by toby July 6th 2016, 10:23 pm

if i get enough otx made music then there'll be a otx music only version of the game
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